The process began with creating a moodboard that highlighted the colors, elements, and design styles that would be in the game.
Game Narrative The game rules and narrative had to be readjusted to fit with the new theme of “terrarium.” The characters are gnomes with the goal of filling their terrarium with an assortment of plants and mushrooms – all represented by unique cards.
Illustrations The illustrations used on the various game elements began as rough digital sketches that were then vectorized in Illustrator.
Card Designs
There are 33 unique illustrations — including plants, mushrooms, and gnomes — used on the different type of cards and materials in the game.
Cheat Sheets
The cheat sheets were designed using the same elements as the cards, and they detail all the different card types.
Rule Book
The rule book was designed using the same elements as the cards, and it details the entirety of the game narrative that was changed to fit the new theme.
Box Design The box was designed using the elements in all the previous pieces. Each side contains different illustrations used in the cards, while the top is more simple and reflects the backs of the game cards. The bottom contains graphics as well as a summary of the gameplay.
Brainstorming & Moodboard
The process began with creating a moodboard that highlighted the colors, elements, and design styles that would be in the game.
Game Narrative The game rules and narrative had to be readjusted to fit with the new theme of “terrarium.” The characters are gnomes with the goal of filling their terrarium with an assortment of plants and mushrooms – all represented by unique cards.
Illustrations The illustrations used on the various game elements began as rough digital sketches that were then vectorized in Illustrator.
Card Designs
There are 33 unique illustrations — including plants, mushrooms, and gnomes — used on the different type of cards and materials in the game.
Cheat Sheets
The cheat sheets were designed using the same elements as the cards, and they detail all the different card types.
Rule Book
The rule book was designed using the same elements as the cards, and it details the entirety of the game narrative that was changed to fit the new theme.
Box Design The box was designed using the elements in all the previous pieces. Each side contains different illustrations used in the cards, while the top is more simple and reflects the backs of the game cards. The bottom contains graphics as well as a summary of the gameplay.